Factorio steam engine not working 2019 Steam in the steam engine. you will need to keep in mind the Factorio Forums. the number of actively working steam engines is different. If in-game achievements are completed, the following do not work on Steam. It is quite realistic and uses real concepts to the ratio is about 1. Only problem I've been having is trying to figure out how steam engine productivity works. 17 Boiler/Steam Engine Ratio We could only run 2 steam engines off of 1 boiler. The steam engines then wind down and only produce what's needed. A steam engine consumes 30 Steam/second. g. Maybe only 7 of them are actually spewing steam. Or 1 steam = 30kJ. So when your power peak goes up briefly. Community-run subreddit for the game Factorio made by Wube Software. Steam engines still generate virtually no electricity. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews its steam output is facing the right instead of the left) One slight work around the 1x boiler -> 2x Steam Engine is over producing steam then piping steam into storage tanks, then pipe it to Steam Engines (it's creates a steady flow like a cache) #6 Firstly, steam engines will only produce as much power as is needed. Once power demand gets above 100% capacity those steam engines will empty and you'll see them struggle to I'm new to Factorio and have been trying to optimize my steam engine setup. You probably consumed so much power that your steam production was no longer enough to run as many engines as you need. That seems to work. If you don't have enough mining then you get into a positive feedback loop where your miners The Steam Engine has some internal storage for extra steam. It's very likely your base doesn't actually need that much power. How many off-shore pumps are needed to fill 1 pipeline? I heard 2. Might be bugged by becoming impossible as soon as you build the first steam engine, but maybe not. Too fast, and I ended up with poor performance as it cycles on and off. Alt will help you. It's one boiler for two engines. com, the formula goes : I'm genuinely unsure if this is a bug, as such, but it does appear to be undocumented: Steam engines and turbines behave differently under load. Accumulators just need to be in range of some power pole, like steam engines and assembling machines. After this new update, I can't even put two on the same line in the same spots as before or the steam happens to stop. I've been seeing online that the optimal ratios is 1:20:40 or something I've tried the same on my own world but when I do this, it seems that the output power isn't high at all. not how it used to work. When this happened to me, I thought it wasn't working right, but it just didn't need to work very hard. That was awfull: during the night, when accumulator power was going down, the steam engines started rolling and began recharging the accumulators ! For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu The one on the left looks like it's working, and the one on the right looks like it's connected to a different power network. These numbers are the reasoning behind the commonly used 1:14:10 setup. If the power is near max, then one heat exchanger can only support two turbines, similiar to regular steam engines. Are you sure that the other network has active users? The explanation is that the steam engines use up steam to make electricity. 30/s steam = 900KW. The turbines in the nuclear plant will run at 12 Krazen wrote:So I'm a new player quite happy starting out on a new map. Your ratios are off -- you need 1 boiler The steam engines have a higher priority than your accus, so steam engines will always take over in the night. I know they only produce as much power as is used, so I removed them all and replaced them, but they still aren’t working. ↳ Resolved Problems and Bugs; Factorio Direction; ↳ Ideas and Suggestions; ↳ Outdated/Not implemented Place to get help with not working mods / modding interface. The strangest thing is that even if you load all the boilers with coal manually, nothing changes (I did so on the screen). I know that the heat exchangers won't work at all until they get to 500c, but they're all at that and producing steam. xx So a while ago, it came to my attention that boilers are now implemented differently, Additionally, if you're not concerned about biters, use boilers and steam engines to burn off the fuel blocks. 5GW at the moment and these should produce 800MW of that. Feb 27, 2019 @ 4:07pm New . The turbines worked for about a minute before shutting off. Small hint: You can connect an accumulator with a circuit wire and read the current charge in %. I built an offshore pump, hooked it up to a boiler and then put the steam engine by the boiler. Seemed weird though. This all influences [available performance], the 2nd bar. Heat Exchanger : 10 MW, 103 water/sec Steam Turbine : 5. If you are not at 100% power utilization, your "extra" steam engines will "buffer" steam like a really small tank. Just fill unusable oil products into a steam engine and it will destroy the liquids (cold liquids will be Factorio Forums. 69] - Steam power production differences between turbines & engines by foamy » Fri Oct 04, 2019 4:25 am. The advantage of pump over inserter control is that you have fine control over how long the steam stays up - the 1) obviously, the temperature - at 10 steam engines, you need 14 boilers to power them at maximum power draw 2) equaly obvious, the amount of water 3) less obvious, flowspeed. Edit I tested a few things and it seems that the temperature of steam doesn't matter at all. I am aware that there are already some threads with this topic, but I have not found a satisfactory answer for any of them. The boiler says it's output is full even with a generator connected and pole present. The steam engines turn on at night because you have no sunlight so your solar panels don't produce electricty. For some reason one half of my steam turbines aren't working anymore. Take a copper cable in your hand and click on the left half of the power switch: you connect one power cable. Hi, i have a very basic question: have built my first steam engine with i think proper setup: pump, followed by an overkill of boilers, then the steam engine connected and then 2 more pipes leaving the engine. Steam can be stored in a liquid storage tank or liquid railcar and pumped into steam engines. 10 boilers will use the full output of an offshore pump, so 10 boilers and 20 engines is the For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu Steam Engines have built in logic to where they will only supply as much power as there is demand for. 82 MW You have 4 Reactors, in a 2x2 setup. 4GW of power each. This is for the beginning/start of the game. Are you sure you are using the steam turbine and not the regular steam engine? Steam power can trick you a bit if you are only using a very small percentage of your available capacity. It was an embarrassing hour or two General; ↳ Releases; ↳ News; ↳ General discussion; ↳ Multiplayer; ↳ Find Servers / Tools / Guides; ↳ Show your Creations; ↳ Videos You need to not add new engines, but add new electricity consumers. Also, since we see "Power output: 0W / For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu Version 2. I find it particularly odd that all of the steam engines furthest from the boilers are running, but many of the I placed the steam engine down, with 4 broilers hooked up to it, with water flowing, etc. If all your power comes from steam engines, removing boilers only means that those that are left will have to work harder to meet the demand, and total pollution produced will stay the same. Can anyone help? Thanks in I have everything connected correctly, yet steam engine fails to produce power All resources are supplied to the boiler, and the Steam Engine is connected di From the second screenshot we can see that out of the 50 visible steam engine , only 34 are covered by a substation that is also connected to a power consumer. Call me crazy for not liking the beefy output, but is that intended in that way? seems way too ez to power the whole megafactory using a handful of mats. Mauslag PIngman wrote: ↑ Tue Sep 10, 2019 9:27 pm With the old steam engines I noticed if I put more than two in a line only the first 2 would run so I put in lots of boilers with 2 steam engines on each and that was okay. 15+ as they did in 0. Most of the time it says it has the possibility for full productivity, but only goes about half. connection between the boiler and the steam engine, either direct or piped. So steam at 165 degrees has a power of 30kj per unit. 3) water not getting from boiler to steam engine 4) electricity pole not positioned correctly to next to steam engine 5) electricity pole not positioned correctly next to powered item nvm i got it to work but it is not doing well its only about a quarter of the avaliable power Joined: Fri Jul 12, 2019 7:43 am [1. They also don't work at night, and there is too little power production then (too little power available at night), so it's not due to not consuming enough electricity. Factorio Forums. 30] Misleading tooltip: steam engines For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu A steam engine consumes 900 Kilowatts of steam to produce 900 Kilowatts of electricity. If you connect a third one, some of the steam might "spill" into it and make it #2 is Steam Engines #3 is Accumulators If you consume less electricity than your solar power can produce your steam engines won't run. So I did the update a while ago and before this, I was able to have a boiler with 10 steam engines attached that ran just fine. www. Either way, the imbalance is spread evenly among all machines, and they would all work. For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu Given that the wording is similar to other exclusion achievements, you likely need to make sure there are no steam-engines anywhere. 0927835 / 60 = 1. A steam engine's power production compared to steam consumption gives you a ratio to use. The steam turbines did work though as far as I can remember. For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu I have an issue in a vanilla map im working on. Second, each boiler can only produce enough steam for 2 Steam engine not working? You need to hook up something that uses electricity for the engines to turn on. Post by neucanoo » Mon Nov 18, when I get an achievement on Factorio, Steam just doesn't do anything. capacity. Now mouse over a steam engine. #1. 7/900 kW) is because it is in a isolated network with only the 2 substation from the bottom right. I know the simple solution is to add more boilers, but I want to understand what is going on here. To keep the previous balancing on the same level, all the fuel values For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu My steam engines are not producing any power output even though my electricity fluctuating from green to yellow. So at 1. < > Showing 1-4 of 4 comments . The reason everything worked for a bit was because the engines have an internal buffer Are you playing the experimental or stable branch? Also, are you using any mods? I have a working steam engine/boiler setup but when I try it right beside it in the exact way or anywere else, when I start it the boiler powers it for a couple of seconds and shuts off. Is it the pipes (which are for walkthrough-ability)? Factorio. 50% Steam engines will only produce as much power as is needed, so if they're producing so little the reason is that the things hooked up to their electric network are consuming so little. At other times my power draw is only about 1/3, and all of the steam engines are working. If only a small amount of electricity is being used then only a small amount of steam is consumed. They produce electricity by consuming steam, using water pumped from an offshore pump that was heated to 165°C steam with boilers Version 2. ) The advanced boilers and steam engines are from Bob's mods, not Angel's mods. The turbines are working just barely in the picture below, but they only just turned on right before I screenshotted. The_Pastmaster. I moused over them and there is steam in them. So I think I'm having issues getting my steam turbines to work. From factoriocheatsheet. 0927835 steam per second Steam Turbines consume 60 steam per second One exchanger can feed 103. Compatible with: Factorio 0. Engines have a Max power output (and thus a max consumption rate), so connecting 2 boilers to just one Engine doesn't make it work better. All ticking along nicely. 30] Misleading tooltip: steam engines Community-run subreddit for the game Factorio made by Wube Software. There is already two types of water in my mod, and I don't see why it shouldn't be possible to make steam from both of them This isn't really a problem right Gus_Smedstad wrote:The thing is that if you control the steam network via pumps instead of the old method of turning off the fuel inserters, the steam power shuts down very, very fast. And it eats up valuable land space in the process. A steam engine produces up to 0. We are aware of them, but they have low priority. Apparently the fluid update logic makes it a bit unpredictable which steam engines will immediately get preferential steam flow. Connect the side outlet for steam to the steam engine. I also cant seem to get the top row of engines to work at all. >Make sure your have power lines connected, and that they lead somewhere. 16 posts • Page 1 of 1. 1:20:40 For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu At some point, steam engines simply stop working and do not generate electricity. A boiler consumes a maximum of 1. Also, pay attention to the steam/s created by the boilers and the steam used by the engines when you get to nuclear tech. is there any proper guide how to setup steam-engines? Actual i run a chained-design but a lot of the engines does not seem to work (no available performance). So if you have a 10Mw steam engine bank, and you only need 1. 1 offshore pump = 60 units/second. Second, each boiler can only produce enough steam for 2 steam engines. when i go to check on my steam engines alot of them have around 20% or lower available performace, even though i have 1 boiler for 2 engines and 3 pumps for about 15 boilers and none of them are reaching full potential exept the outer ones. At one point, having two side by side with 10 on each was working just fine as well. Or 30 steam = 900KJ. 15). Burner miners and burner inserters don't need power. - The steam engines would not be able to run at their max speed, as there is not enough steam from the boilers to go around. Same question about boilers,if steam engines do slow down,do the boilers also slow down and use less coal? 2019 @ 6:24am (at least at some point, dunno if current) contained the word steam. And not transport steam with branching pipes and such. Considering that a turbine uses more metal to build than 5 steam engines, there's no point using turbines with boilers unless you need to save space. 10 steam engines, etc. No load. 1 offshore pump will supply 20 boilers will supply 40 steam engines. ↳ Discover Factorio Wiki; ↳ Discover Others Creations; ↳ Discover Mods; ↳ Discover Tools Around Factorio; ↳ Technical Help; The steam engines in my factory got destroyed by biters and when I fixed them they just stopped working. It has a maximum output of 36 MW when fully built. 10 steam engines @ 6 units/second each = 60 units. A boiler can thus support exactly 2 steam engines. Thats almost 200MW of power costing less than 500KW to produce. Specifically, regardless of what kind of steam is supplied to a turbine, the amount of steam it consumes is proportional to it's maximum power production -- assuming 500C steam. Any help? (I have the offshore pump in the sea and a pipe connected to the boiler and a pipe connecectd to the boiler connected to the steam engine. I'm only producing a total of 320mw right now and I'm in the yellow. 4. So you need to scale back how many steam engines per boiler. It went well all the time until the coal supply was exhausted and I had a short in the future this is a troubleshooting thing to be aware of. Can someone post a picture of a proper setup for the Steam engines along with the placement of the boilers? Thank you If i place 5 boilers side by side and then 1 Steam Engine, does that One thing I noticed is that a lot of people have problems when settings up the Steam Engines and Boilers, resulting in them not running or generating any power. I look at my steam turbines and they currently running that well. The satisfaction bar is green, showing that you're meeting that demand. 30] Misleading tooltip: steam engines The ratio of steam to boiler is still 2 steam engines to 1 boiler. Steam engines will consume only as much steam as they need to in order to power all your machines. Water goes into either of the long ends of the boiler. Steam engines work with 500°C and turbines with 165°C even though the steam engine has "max temperature of 165°C". 1. But I do not recommend to push it to the limit - if your factory consumes more electricity than you can produce, your consumers But, only the top-right engines are connected to the power network by virtue of the pole there being a medium, rather than a small like all the rest. factorio. Make sure the water intake of the boilers is inline with the output of the offshore pump and that the engine or steam pipe to the engine is not connected to the water supply but to the steam output of the boilers. 6MW, 5. When running on nuclear, steam engines and turbines have the same 'rank', so they'll both get used. As will reading the sticky thread about steam setups. 10 steam @ 510kw = . 9MW, or 7. Factorio is a video game that most people absolutely love. This means it is Nuclear Reactor : 40 MW, plus 100% per active neighbor reactor. Then I tried cut my steam power line until the accumulator charge would go down below 10%. 9 MW. Factorio. If 0 power is needed, the steam engine will produce 0 power. Click one of the power poles connected to the steam engines. 7182130583 turbines Hello, everyone. xx So a while ago, it came to my attention that boilers are now implemented differently, They are likely loaded by hand as there is no "missing fuel icon". com Wed Aug 07, 2019 5:21 pm [2. Connect a water inlet to the offshore pump. 14 and below. Water and steam pressure at maximum. And water pumps were buffed, so one is enough for 200 boilers now. It still wasn't working so I cut and replaced all the steam engines and heat exchangers but still no change. One of the many changes included a change to how the boiler looks. I placed more offshore pumps evenly spread out and also pumps in between. Working the problem, alarm is no steam, but you have enough steam being produced so the problem is transporting steam from boiler to engine. ) This would be my guess as well. All Discussions If you put your cursor over the steam engine it will tell you exactly how much energy it is producing and how much steam it is consuming as well as their maximum values. In newer versions stem in tanks has a temperature. you should never hook more than 10 engines on a single offshore pump. Changelog 2019-05-23. This also means their fuel consumption slows with their production rate. They produce electricity by consuming steam, using water pumped from an offshore pump that was heated to 165°C steam with boilers The steam engines in my factory got destroyed by biters and when I fixed them they just stopped working. Right now all your machines combined only need 10. If you want your accus to work in the night you have to disable the steam engines. FFF #266 [www. 5MW, none of them produce enough power to satisfy the radars, and not as much power as the Re: Steam Turbines not working : Post by ValentinL » Sun May 26, 2019 11:21 am Serenity wrote: ↑ Sun May 26, 2019 10:55 am Also, while this works at this scale, there is a limit to the length of heatpipes. Suggestion Change the tooltip to make clear that 165°C is the optimal or ideal working temperature, since this is the temperature at which the steam engine will reach full output power at full input steam flow. Power switches have two power connectors, one on the left and one on the right. GTX2GvO Could be you got water into your steam pipes or the boilers the wrong way around. Your power plant is not wired to your factory yet. Pipes have terrible throughput over distance. Make sure the water intake of the boilers is inline with the output of the offshore pump and that the Wrong Setup. com]: In the base game, this efficiency mechanic is almost completely useless, so we decided to remove it. I'm genuinely unsure if this is a bug, as such, but it does appear to be undocumented: Steam engines and turbines behave differently under load. Hello. 3. New coal supply Oct 4, 2019 @ 9:11pm K, turns out, shockingly, steam engines require steam to actually MOVE to convert kinetic energy into electricity. Turbines only consume steam when connected machines demand it. Not enough steam available. All of the steam engines connected to other steam engines have an output of 0/900, I don't quite understand why steam is Factorio Forums. This is under a near max load. You can reduce pollution by lowering your power consumption. Each boiler is 780kw/50%=390kw in your steam engine. The problem started when there was no water available to produce steam anymore. For more Factorio Guides, make sure to check out our I know about offshore pump is outputting 1200 u/s, thus only support 10 boilers, 20 steam engine (20*30 unit/s) My 34 boilers, 68 steam engine is not a common ratio, but it's not random number that i use, it's the max what yellow belt can support if using coal. a power pole MUST be touching the power-producer (in this case the steam engine, not the boiler) and that pole MUST connect to Firstly, steam engines will only produce as much power as is needed. 17. add pumps to boost flow, or shorten the distance. Last updated 12/25/2017. Also, it's one boiler to Are you sure that the not-working steam engines are covered with electricity supply area? They are working, as evidenced by the smoke coming out. All Discussions Steam Engine not working I connected up 2 boilers to it. 1-1. . I don't see why just the 4 nukes aren't making enough to stay in the green. 2Mw, Boilers are only burning fuel at 12% their max possible rate, because the Steam engines aren't demanding much steam. Each boiler produces max 60 steam/s, each engine consumes 30 steam/s when under full load. Not sure what I did or changed but I cannot figure it out. 14 boilers @ 390kw each = 5460kw. For some reason my steam engine is not working. Also if you have solar panels your steam engines might not run all the time and Also, from point of practical optimization, 1 Pump can feed bunch of Boilers, and each Boiler can supply steam to 2 Engines. power connection to the stem engine, so the power it produces can be put on the grid. Then I get attacked by the bugs while I'm elsewhere and they take out a few mines and power lines. Get a pole who's blue square of effect covers at least one tile of the steam engine. No engine behind the marked one (included) has any available performance, but all of them are connected to the energy-network and to the pipes. The different electric networks have a power production of 3. Copy link. Got my steam engine up, switched everything over to electric. Jun 15, 2018 @ 4:19am Water goes into the boilers at the narrow Steam engines are the most basic electricity generator, available to the player at the start of the game. But otherwise, this comment addresses the main issue of the engine poles not connecting to the The above, a single chemical plant running the recipe creates enough steam to power 33 (!) steam turbines. Engines come off the side of boilers now as they need steam rather than hot water. Each set has 4 burners, then all the pipes join together, and I have feeder pumps at each end. The first bar only shows what the engines So to run a steam engine @ 510kw needs 1020kw of boiler. I'm asking because it's much easier to build 2 off-shore pumps near the water, and both using 1 pipe rather than having 2 pipes go together. 30] Misleading tooltip: steam engines There's no difference in efficiency. Cant tell if its an issue yet but a single offshore pump can only supply enough water for 20 Incorrect setup. Don't join these pipe networks not sure what's happening, i have logged off from steam, i have also updated factorio passoword, and trying to log in with it in game after succesfull login in game with factorio account and pass i'm getting info that i'm not logged into steam For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu Notice that the "water per second" and "steam per second" bars top out at 60 - this means that a boiler can boil 60 units of water into steam every second. Destroy em all, then play for an hour+ and generate the energy. On a new game the steam generators are not working. Have you tried using steam engines instead? I know people have been using turbines instead since you only need one instead of two steam engines but they changed boilers and heat exchangers so maybe they changed the turbine to no longer work with lower heat steam? I'm using them in my nuclear power seutp tho? My coal setup is equally not working "Connecting all the pipes together" does NOT work consistently. So, keep a 2:1 ratio of steam engines to boilers. Feed the whole line with a belt of coal and pick with coal fed inserters in the beginning. See in you electric network statistics, the "Satisfaction" Fixing Steam Engines & Boilers. Regardless, the equation for figuring out the correct ratio should be: (B*e)/P = N, where "B" is the boiler's power consumption (essentially the rate at which it receives energy from fuel), "e" is the efficiency of the boiler (converted to a decimal, e. Yes, but its not any more misleading than the power production statistics are in general - e. Boilers now take up a lot more space than before, and also have three pipes The steam engine can use any type of liquid to generate electricity. It is a business management and construction simulator that plays very well. WhY wOnT iT wOrK. Then your power output will be increasing. However, I am only getting 4. You also need to make sure your ratios are correct. So traditional design is (pipes between boilers to leave room for powerpoles): Steam engines are the most basic electricity generator, available to the player at the start of the game. The temp on each broiler, as well as the SE is at 100, there's water in everything, and the available performance for the SE is full, yet it keeps flashing the "needs electricity" icon. 5 but from practical testing with boilers/steam engines, I consistently see that 1 off-shore pump fills 1 pipe despite not being at 100 water. However, if the power demand is more than what your boilers can produce constantly, you end up with a third steam engine that can't provide power. 30] Output power of heat exchanger + steam engine depends on orientation. This can be used to get rid of unused oil-products. Currently I have five nuclear setups, which should generate 1. the rest of my boilers are somewhere else and have maximum available performace using the same setup, mayby a little more offshore - The boilers would run slower than they are capable of, as there are not enough engines to consume their output. I would like to know which ratio it is, and why it work better than other. Changed the design to include a pathway between tileables. For some reason now it's not even half. com temperature. Can't tell without seeing how you've done it. For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu steam engines consume steam at a fixed rate. We have more important things to do. Your setup is good with 2 engines per boiler, but I made the mistake of putting tons of engines on a few boilers when I first started. I expected that something would happen for example that they would not work or would get damaged or just explode but nope, works completly The steam engines in my factory got destroyed by biters and when I fixed them they just stopped working. Best practice is to have the two engines behind every boiler. See the factorio wiki [edit] to be more precise: Heat exchangers produce 103. 0. Steam comes out the side. The reason why the steam engine whose tooltip is shown doesn't produce power ( 20. #2 ↳ Discover Tools Around Factorio; ↳ Technical Help; ↳ Bug Reports; ↳ Resolved for the next release; ↳ Assigned; ↳ Not a bug; ↳ Pending; ↳ 1 / 0 magic; ↳ Duplicates; ↳ Minor issues; ↳ Desyncs with mods; ↳ Won't fix. No more I also have dozens of old fashioned steam engines running, maybe 80 steam engines. 001 Operating system: Windows 10 (version 1903) 0. Notice how the "steam per second" bar is some number out of 30 steam per second - this means that a steam engine can consume 30 units of steam per second. For some reason, my steam engine is flashing with the yellow triangle "no power/unplugged" alert. At the same time, of course, the productivity of all other buildings decreases. Steam engines are not supposed to be rotatable so rotate after placement will be disabled -- edit: Issue looks to be with gfx, steam engine with direction North looks ok, after rotate it turns to South and this uses gfx for weird horizontal one; or issue is with steam engine that should not be rotatable and only use north direction Does that mean if I want to use more than 20 steam engines I have to have completely separate networks? Right now I have 15 steam engines in sets of 3. It seem people have found a "perfect" ratio for boiler to steam engine. The steam engine won't do anything if it's not connected via a pole to a device that's drawing energy. So this isn't the right subforum. And OP mentioned the engines were full of steam About that missing icon though - the icon is blinking so if OP just took the screen shot at the right moment, we wouldn't see it here much in the same way we're not seeing the "no power" icons in the second picture. 2Mw to satisfy that demand. So check the steam engines for usage vs. For the longest time, I believed that steam engines can only extract energy from steam of at most 165°C, because this is what "max temperature: 165°C&qu I separated properly my steam power line, my accumulators, and my factory. Even ratios for steam energy is 1 offshore pump per 20 boilers, and 2 steam engines per 1 boiler. 19] Steam achievements won't work at all. valneq Smart Inserter Posts: 1141 Joined: Fri Jul 12, 2019 7:43 am [1. They go here in order not to take space in the main bug thread list. considering burner inserters will more than likely be used for a steam engine setup, the lack of pick up speed of said inserters dictates a restriction to using yellow transport belts which have a throughput of 15 items per second. The ratio for steam power is: 1 pump : 10 boilers: 40 steam engines - Connect all boilers like you have in the bottom left of the image, in a line, and then 2 steam engines per boiler. As all the steam engines and pipes are all ready full of steam, it only takes one or two boilers to produce the steam that was used to convert into electricity A major update for Factorio was released the other day (version 0. Let’s take a look at the easiest set-up. This is simple. I currently have the problem that the steam engines are not getting any more steam from the boiler. Oct 4, 2019 @ 9:19pm Uhh, the problem with that photo is that your steam engines are not on the same grid as the rest of the base. It went well all the time until the coal supply was exhausted and I had a short interruption of the electricity supply. Best solution is to remove the pipes altogether and just directly attach 2 engines to 1 boiler. 4 turbines are working, but 4 turbines to the right are not working. >If you're only drawing a little power, the engine will only produce a little. 2Mw, the Steam engines will (collectively) only generate 1. Steam engines don't work the same in 0. Joined: Mon Aug 26, 2019 4:14 am [0. On solar, the steam engines will kick on before the accumulators. Machines will only consume (or provide) power to the network that they are I can't seem to figure out why my second row of steam engines in this setup wont work. 9GW from them, as some of the turbines aren't running when they should. 5. Thanks for your help. However i have a work around for that since the train stations have an overhang portion which contains a water refill line, supplied by a well. 2 steam engines will consume 100% of the steam from 1 boiler. If less power is required then less steam is consumed. It will use up the excess steam to look like working fine. Under small So I got the game this Christmas, and was going through the campaign, and my factories were going pretty well. I tried adding a 2nd offshore pump 373K subscribers in the factorio community. 9 MW of electricity by consuming up to 30 steam/second. In Factorio, players have to perfectly manage their construction I currently have the problem that the steam engines are not getting any more steam from the boiler. (The converse, running a steam engine off 500 C nuclear steam, is a waste of energy, since the regular steam engine basically ignores any heat above 165 C. Check to make sure everything is hooked up into the same electric network, especially if some engines are working at full power and others aren't. The steam engines in my factory got destroyed by biters and when I fixed them they just stopped working. I've set up backup steam engines to fill the gap but they're not limiting the turbines - I've checked by entirely disabling the steam engines and allowing the base to run low on power - where I was producing absolutely nothing more with my steam turbines. The latter can lead to the former. 30] Misleading tooltip: steam engines Factorio Forums. My base runs at 1. Some of my turbines are working: left ones but not the right ones I checked the steam 200/200, the water 199/200 and the heat 500+ Can someone help me please Steam engines are not supposed to be rotatable so rotate after placement will be disabled -- edit: Issue looks to be with gfx, steam engine with direction North looks ok, after rotate it turns to South and this uses gfx for weird horizontal one; or issue is with steam engine that should not be rotatable and only use north direction factorio steam engine not working. 001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin So one boiler working at 100% will produce as much pollution as two boilers working at 50% each. It’s a secondary power station and set up because (1) I can and (2) I wanted another way to eat up all the solid fuel I’m producing so even when it’s not working it’s not affecting anything else, I just want to know wwhhyyyy Pictures included of both the boilers and the steam engines. Try setting a maximum as well, and you can enter numbers in scientific notation: 1e6 = 1000000 win64, steam) 0. 8 MJ of fuel and 60 water every second to produce Achievements on Steam will not work at all. 23 turbine for each heat exchanger: you use 3 per heat exchanger. There are two big problems that lead to a power crisis: not enough mining and not enough boilers/engines. 15. DO NOT mix water and steam, or they will continually get blocked up. I just disabled the “play You’ve got about double the engines you should, each boiler can support 2 engines, and each pump can support 20 boilers, so like, 1:20:40. They will run at 100% only if there is more demand than they can supply. if you connect 100 steam engines to one turbine then the reported max peak power production is 90MW which is obviously not helpful even if it technically isn't wrong either. This steam power array should have the optimal ratio of 1:20:40 (Offshore Pump / Boiler / Steam Engine) and is relatively easy to tile. Which is to connect the Boiler so it’s longer side is connected to the Steam engines don't work the same in 0. valneq Smart Inserter Posts: 1142 Joined: Fri Jul 12, 2019 7:43 am [1. Steam Power Array (Tileable / 36 MW) Description. idpqnxp vxxwt qot yefayhvob bbqd duataef zoccg mol rfud mebdp